Ship wont move unless re-logging
Ships have a high chance of not reacting to movement inputs after locking landing gears to any grid or voxel, until after leaving and then coming back to the server. Ship is technically moving and even will get damaged if it hits a object, however the player will not see anything change until they exit the server and enter again. To of which the ship will be in the position it should be in. For example, I locked onto earth ground, I unlock and hold space bar to go up, thrusters appear to work with sounds and visuals, however the ship stays in place, I log out and then log back in, the ship is now 150 meters in the air corresponding to how long I've held down the space bar. This bug seems to happen mostly only with landing gears. This is not a one time deal, I have gotten so accustomed to it for the past weeks that I periodically re-log just out of habit. I only talk about it now because I procrastinated on this issue.
Hi,
Thanks for the report.
Hi,
Thanks for the report.
Hi,
This is duplicated to one of the existing tickets (https://support.keenswh.com/spaceengineers/publictest/topic/desync-after-unlocking-connector-repeatable) Closing.
Hi,
This is duplicated to one of the existing tickets (https://support.keenswh.com/spaceengineers/publictest/topic/desync-after-unlocking-connector-repeatable) Closing.
Replies have been locked on this page!