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Scripts not working in Public test
Solved
I Started a new world with the Recent Public Test build. I noticed at even after enabling scripts in the world they just don't work for me. I can access the edit menu and choose a script however the script itself fails to load in to the programmable block and it defaults back to the placeholder text.
I tried reloading the world and simply starting it with just and empty no mod world but something is preventing the scrips from loading at all.
I have the same bug
Hello, Engineer!
Thank you for your feedback. We weren't able to reproduce your issue. Can you please provide us with a script you are using and a save of your world?
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback. We weren't able to reproduce your issue. Can you please provide us with a script you are using and a save of your world?
Kind Regards
Keen Software House: QA Department
I was trying to use Isy's Solar Alignment Script
https://steamcommunity.com/sharedfiles/filedetails/?id=699142028
I started the world with NPC mods like the Modular encounter spawner and plug-ins like Air traffic, plus the assertive cargo and bunkers plus reavers and corrupt npc. I have since removed all mods and still get the the same issue.
I was trying to use Isy's Solar Alignment Script
https://steamcommunity.com/sharedfiles/filedetails/?id=699142028
I started the world with NPC mods like the Modular encounter spawner and plug-ins like Air traffic, plus the assertive cargo and bunkers plus reavers and corrupt npc. I have since removed all mods and still get the the same issue.
Already fixed in upcoming version.
Already fixed in upcoming version.
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