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Scripts not working in Public test
Solved
I Started a new world with the Recent Public Test build. I noticed at even after enabling scripts in the world they just don't work for me. I can access the edit menu and choose a script however the script itself fails to load in to the programmable block and it defaults back to the placeholder text.
I tried reloading the world and simply starting it with just and empty no mod world but something is preventing the scrips from loading at all.
Hello, Engineer!
Thank you for your feedback. We weren't able to reproduce your issue. Can you please provide us with a script you are using and a save of your world?
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback. We weren't able to reproduce your issue. Can you please provide us with a script you are using and a save of your world?
Kind Regards
Keen Software House: QA Department
I was trying to use Isy's Solar Alignment Script
https://steamcommunity.com/sharedfiles/filedetails/?id=699142028
I started the world with NPC mods like the Modular encounter spawner and plug-ins like Air traffic, plus the assertive cargo and bunkers plus reavers and corrupt npc. I have since removed all mods and still get the the same issue.
I was trying to use Isy's Solar Alignment Script
https://steamcommunity.com/sharedfiles/filedetails/?id=699142028
I started the world with NPC mods like the Modular encounter spawner and plug-ins like Air traffic, plus the assertive cargo and bunkers plus reavers and corrupt npc. I have since removed all mods and still get the the same issue.
Already fixed in upcoming version.
Already fixed in upcoming version.
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