Combat usage of safe zones and how to fix it.
1st Idea: If during the 30 second startup timer the safe zone grid gets damaged it will turn off.
This will prevent it being used during combat
2nd Idea: you can not start up a safe zone if there are enemies within 1000 meters of the generator.
This will stop raiding with the zone up in safety, however this could be used as a way to grief a station, making it not ideal.
EXTRA problem which might arise: People might fly into safe zones while being chased, you can solve this by adding a combat timer. If a grid has been damaged or shot in the past five minutes it may not enter a safe zone, preventing escape.