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blueprints dowloaded by the game are broken
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after deletion of all blueprints they are broken after being redownloaded in-game. The incoplete downloads cause infinate loading in the f10 menu and incorect display of block counts.
btw it does this with vanilla bluepints too
i posted a bug similiar to this earlier but it missed a few details about the issue
i posted a bug similiar to this earlier but it missed a few details about the issue
this behavior is observable on older versions as well
this behavior is observable on older versions as well
i tried using thes blueprints with a projector and got this
i tried using thes blueprints with a projector and got this
Hello Engineers,
Can you provide more info on the issue? I tried to reproduce it, I wasn't able though. Can you post a list of subscribed blueprints or upload the folder with blueprints? Is any blueprint working for you or does it happen to every blueprint?Any additional info would be appreciated.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineers,
Can you provide more info on the issue? I tried to reproduce it, I wasn't able though. Can you post a list of subscribed blueprints or upload the folder with blueprints? Is any blueprint working for you or does it happen to every blueprint?Any additional info would be appreciated.
Thank you.
Kind Regards
Keen Software House: QA Department
i attached the blueprints folder
i attached the blueprints folder
i deleted the workshop blueprints from the temp folder and opened the f10 menu and it did the behavior above
i deleted the workshop blueprints from the temp folder and opened the f10 menu and it did the behavior above
it has done this behavior ever sense the mp overhaul test. I just thought it would be fixed but it seems it wasn't reported
it has done this behavior ever sense the mp overhaul test. I just thought it would be fixed but it seems it wasn't reported
Thanks for quick reply.
I can confirm, it happens to me as well. For me it gets fixed after restart of the game though. Also, unexpected behavior caused by edited files is not really a valid bug.
Can you confirm or disprove , if it gets fixed by restart of the game for you as well?
Thanks for quick reply.
I can confirm, it happens to me as well. For me it gets fixed after restart of the game though. Also, unexpected behavior caused by edited files is not really a valid bug.
Can you confirm or disprove , if it gets fixed by restart of the game for you as well?
i just noticed that the same thing happens with workshop worlds
i attached a video of the issue
i just noticed that the same thing happens with workshop worlds
i attached a video of the issue
here is a picure to make things clearer of what i did
here is a picure to make things clearer of what i did
It is not happening to me. If I restart the game, all blueprints are available again. It is also strange that it affected also worlds, which are not in the blueprint folder. Didn't you remove some other folders or files?
Could you try to backup your whole Roaming/SpaceEngineers and remove it? The game will create it again.
Did you tried to verify game files through Steam?
Maybe even restart of Steam could help.
These are just general troubleshooting tips, it could help though.
It is not happening to me. If I restart the game, all blueprints are available again. It is also strange that it affected also worlds, which are not in the blueprint folder. Didn't you remove some other folders or files?
Could you try to backup your whole Roaming/SpaceEngineers and remove it? The game will create it again.
Did you tried to verify game files through Steam?
Maybe even restart of Steam could help.
These are just general troubleshooting tips, it could help though.
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