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[2nd Public Test] Incomplete blocks become completed and operational in old blueprints.
Submitted
Hello ! Here is a bug with blueprints which is problematic for those who use certain type of blocks as decoration.
Conditions :
- Modded/Unmodded world.
- Scripted/Unscripted ships.
- Creative tools
- Old blueprints (<1.189)
- Certain types of blocks (for me, LCD panels without corner declinations)
- Not displayable parts of blueprint.
Description :
Some unfinished blocks saved in blueprints appeared complete and functional in all parts connected to the main base of a ship by all types of rotors (pistons too ? Not tested)
For example, playing with tanks, incomplete LCDs still incomplete on the main frame, but appeared complete on the turret when they have to appear incomplete.
Note :
This bug not appeared to me on first public test.
I experienced this bug as well. The Ion thrusters on a projected ship were completed after a subsequent load. As I had not left the planet yet, there was no platinum so they should not have been completed.
I experienced this bug as well. The Ion thrusters on a projected ship were completed after a subsequent load. As I had not left the planet yet, there was no platinum so they should not have been completed.
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