Dust, Frist, concrete skins not rendering properly and Engineers skin resets after each restart.
Reported
The concrete, dust, frost armor texture renders in as a black with rainbow bloom colorway. Also after exiting, restarting or shutting down my engineers skin resets to default but retains the chosen colour along with the tools.
Access denied
Hello Engineer,
To recapitulate:
Further:
It is a part of user data/save data for Space Engineers on PS5, but it has its own entry in the Saved Data Management part of the PS System UI.
It should be possible to delete the configuration without causing a deletion of any of your other saved worlds, etc..
It will be regenerated on the next startup of the game.
The data lost this way includes toolbar settings, last color picker and armor skin values and several setting from options as well as consent to Mod.io and GDPR, etc...
Deletion essentially tells the game you are starting the game in blank state, so in case you customized anything settings wise, you would have to do that again.
Have a nice day,
Vojtech Neoral
Keen Software House
Hello Engineer,
To recapitulate:
Further:
It is a part of user data/save data for Space Engineers on PS5, but it has its own entry in the Saved Data Management part of the PS System UI.
It should be possible to delete the configuration without causing a deletion of any of your other saved worlds, etc..
It will be regenerated on the next startup of the game.
The data lost this way includes toolbar settings, last color picker and armor skin values and several setting from options as well as consent to Mod.io and GDPR, etc...
Deletion essentially tells the game you are starting the game in blank state, so in case you customized anything settings wise, you would have to do that again.
Have a nice day,
Vojtech Neoral
Keen Software House
Hello, Engineer!
We are aware of the issues you've described. We've added your report to our internal system tickets on the blurry skins and resetting skins.
We can mention that block skins are downgraded for performance issues, so it is possible it can be mitigated by reducing the amount of skins you use at the same time or amount of LCD screen blocks you have present nearby.
We will update this ticket when we have more information.
Kind Regards
Keen Software House
Hello, Engineer!
We are aware of the issues you've described. We've added your report to our internal system tickets on the blurry skins and resetting skins.
We can mention that block skins are downgraded for performance issues, so it is possible it can be mitigated by reducing the amount of skins you use at the same time or amount of LCD screen blocks you have present nearby.
We will update this ticket when we have more information.
Kind Regards
Keen Software House
The rendering issue with the blocks happens regardless of how big my save is. It happens on a brand new save with only one building and no LCD screens. I can start a fresh game build a habitat and if it's in dust, frost or concrete the blocks render in as a black and rainbow bloom. They do not appear blurry.
The rendering issue with the blocks happens regardless of how big my save is. It happens on a brand new save with only one building and no LCD screens. I can start a fresh game build a habitat and if it's in dust, frost or concrete the blocks render in as a black and rainbow bloom. They do not appear blurry.
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