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Winch block
Declined
Like a rotor block and its rotor part. Except it's a winch with a winch part.
Winch block and winch part with options to extend or contract winch cable length between grids.
Winch part could even be the same model as the rotor part.
Could be used for anchoring things to asteroids/planets, making hooks to pull/latch on to ships, elevators, create space balloons, advanced ninja hooks or just simple cranes.
Hello, Engineers!
This feature will not be added to Space Engineers, but it might appear in one of our future games or as DLC.
Cheers!
Hello, Engineers!
This feature will not be added to Space Engineers, but it might appear in one of our future games or as DLC.
Cheers!
Ropes and Cables and the like are a hard thing for every physic engine. I would like to have it but i don't see this one ingame except as a mod. And even then its a hard impact especially in MP.
Ropes and Cables and the like are a hard thing for every physic engine. I would like to have it but i don't see this one ingame except as a mod. And even then its a hard impact especially in MP.
Ropes and Cables are good only in the gravity field, where the gravity always "tension the connection". Sorry but in space, they will be kinda useless, as you have nothing that will do the tension of the rope/cable. From the compute side, ropes are too heavy for physic engine... (if you want to simulate bending of the rope by the other ship that accidentally cross the rope).
In Garry's mod you have ropes/cables but the physic simulation is only done for start point and end point of rope. Rope you see it is just illusion, as you can pass over the rope without being cut in half.
Ropes and Cables are good only in the gravity field, where the gravity always "tension the connection". Sorry but in space, they will be kinda useless, as you have nothing that will do the tension of the rope/cable. From the compute side, ropes are too heavy for physic engine... (if you want to simulate bending of the rope by the other ship that accidentally cross the rope).
In Garry's mod you have ropes/cables but the physic simulation is only done for start point and end point of rope. Rope you see it is just illusion, as you can pass over the rope without being cut in half.
ehm ... did someone said space elevator ?
ehm ... did someone said space elevator ?
Even better idea: Rope Ladders!
Even better idea: Rope Ladders!
Hello, Engineers!
This feature will not be added to Space Engineers, but it might appear in one of our future games or as DLC.
Cheers!
Hello, Engineers!
This feature will not be added to Space Engineers, but it might appear in one of our future games or as DLC.
Cheers!
All this winch talk makes me want to play SpinTires some more. Perfect example of an extremely niche game that does what it's supposed to do almost flawlessly.
All this winch talk makes me want to play SpinTires some more. Perfect example of an extremely niche game that does what it's supposed to do almost flawlessly.
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