Why are Rotors, Pistons and Hinges still not fixed?
Submitted
These mechanical parts are the back bone of any Engineering game and they have been bugged since the game came out. It is the main reason for people abandoning the game and giving it a bad rep. Do you not know what the problems are or are you not able to fix them. What do you need to understand the urgency and what can we do to help?
If these parts dont work properly, it's no longer an engineering game.
"People" aren't abandoning the game, and the game doesn't have a "bad rep." You don't need hyperbole or false claims to justify a problem. Just state the problem.
But, perhaps instead of whining about why {block} isn't "fixed" yet, you should instead explain what exactly it is that is broken. As in, what, specifically, are you upset about? Perhaps provide some examples of the behavior you don't like, and crucially, what the desired behavior should be.
I see many many complaints about pistons, rotors, and hinges, in the forums, discord, and on Steam. I've had a clang issues exactly twice in the 4000 hrs I've been playing. Personally, I'm inclined to say most clang issues are user-error. However, if you would care to provide actual examples of what exactly you are talking about, then perhaps the nice folks at Keen would know what to fix.
But just screaming "why isn't {block} fixed yet" isn't going to help anybody.
"People" aren't abandoning the game, and the game doesn't have a "bad rep." You don't need hyperbole or false claims to justify a problem. Just state the problem.
But, perhaps instead of whining about why {block} isn't "fixed" yet, you should instead explain what exactly it is that is broken. As in, what, specifically, are you upset about? Perhaps provide some examples of the behavior you don't like, and crucially, what the desired behavior should be.
I see many many complaints about pistons, rotors, and hinges, in the forums, discord, and on Steam. I've had a clang issues exactly twice in the 4000 hrs I've been playing. Personally, I'm inclined to say most clang issues are user-error. However, if you would care to provide actual examples of what exactly you are talking about, then perhaps the nice folks at Keen would know what to fix.
But just screaming "why isn't {block} fixed yet" isn't going to help anybody.
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