Very large blocks
When building large ships of over 10k blocks a few shortfalls of the game become apparent. You need dozens or hundreds of some blocks which is really bad both for performance, for ship looks + functionality as well cluttering the list to scroll through. Performance of Thrusters also falls short for 10k+ block ships made out of one or several layers of Heavy Armor, where you basically need to cover the entire ship in thrusters to fly on Mars or Earth, or not take several minutes to accelerate.
I propose adding a new type of Very large blocks, basically larger versions of some block types already existing on a large block grid. This does NOT need a new grid size, since they would fit on large grids. I know that most of these are available in mods, but they are often either badly balanced, balanced assuming you have some other mods or just have a very different art style making them fit bad with a pure vanilla game experience.
Here are some examples of what I feel is needed, the size and output are just suggestions and naturally up to KSH to decide on what they feel fits best:
- Very Large O2/H2 Generator. Any very large ship powered by Hydrogen thrusters needs hundreds of these to supply H2. I propose a 2x2x4 sized Generator with about 12 times the capacity of ice and conversion rates + 10 times the power draw of the standard large O2/H2 Generators.
- Very Large Gyroscope. Any 10k+ block ship made out of heavy armor often needs dozens if not hundreds of Gyroscopes to be able turn at all. I propose a 3x3x3 Gyroscope with 30 times the torque and 20 times the power need.
- Very Large Airtight Hangar Doors. Current Airtight Hangars are limited to ships 3-4 large blocks in height ( Double doors ), and you often need dozens of them on larger Carrier type ships. I propose a 1x3x2 block that extends to 1x3x6 when fully extended ( which would allow ships of sizes up to 7-8 large blocks through ).
- Very Large Drill. When building drillships you often end up with a wall of drills. I propose a 3x3x5 size drill with 9 times the speed of a normal large drill for 7 times the power needs.
- Very Large Thrusters. I propose Thrusters extended 1 block in all directions compared to normal large ones, and with roughly 6 times the thrust output for 5 times the power needs.
- Very Large Cannon/Missile Launcher. Weapon systems also falls short and even the smallest ships can have range comparable to capital ships. I propose a large fixed Cannon and Missile Launcher with a range of 2400m ( 3 times normal max ), much longer reloads and more damage done. This would probably require new ammo types too.
You could add more stuff to the list ( like reactors, grinders, welders, solar panels, cargo or production blocks ) but this is what I feel I need the most when building epic capital ships on survival Multiplayer, and we got server admin modifiers for production/cargo to help with these aspects if you feel they are too slow.