Updating modded cube to use the new skins
Hey Keen Guys
I absolutely love the new armor skins, some blocks have some texture scaling issues but I'm sure you know about it, as it is very obvious, and plan to fix it. I don't know if others or myself had anything to do with you adding the texture library, but I am so grateful you did. This opens up a lot of possibilities for scenarios. Cutting to the chase; I'm by no means a modder. I can dabble with values for block functions, and other minor changes to sbc files. But I'm out of my league to fix someone else's cube set. I'm trying to get my hands dirty in fixing a mod but I'm lost. This cube set https://steamcommunity.com/sharedfiles/filedetails/?id=837236236 , used by 18 503 players, fixes issues with those odd corners that can really frustrate a builder when trying to get something the right shape. Unfortunately, these cubes won't take the new skins and I don't know how to fix that because I don't know what you did to apply the skins. I wish I had time to take a course in C# and computer graphic design, but that's not likely until my kids are grown up and moved out on their own. Any assistance would be greatly appreciated. Better yet, since this mod is so small and only has a few blocks, it would be phenomenal if they were made part of the vanilla set. One can dream right?