Undo all changes / 'improvements' to BluePrint menu

Suicide Neil shared this feedback 6 years ago
Submitted

I have no idea what exactly was done to the way the Blueprint menu functions, but opening the menu causes the game to freeze/ lag horribly for host and clients, the half a dozen buttons / options at the top of the menu are just gibberish and unnecessary and make navigating the menu next to impossible, and there is currently a bug that prevents people from publishing certain blueprints. We didn't need ANY of the changes- we don't need the workshop description, we don't need the blueprint window taking up 3/4 of the screen, all we needed was the ability to sort blueprints more intelligently ( local / workshop / by name & date )- and we already had that ability from the previous update 3 months ago.


Please stop over complicating things for no good reason, put it back the way it was and leave it alone, it was fine how it was.

Replies (2)

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A friend and I have both encountered (And replicated) an issue where simply opening the blueprint menu a couple of times with admin creative tools on will cause memory usage to grow by an absolutely absurd amount, ending with the game crashing.

And yea, on top of that, the new design of the menu is less functional. It takes more screen space, is longer to scroll through both in length, and bits of lag loading dozens of thumbnails, and for all of this it dosn't bring any useful new functionality.

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for me the new design is much more convenient. only need to add functionality. The ability to create folders for blueprint from the game.

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