Turn PCU into currency
The PCU limit is a good way to limit the strain of the things people build.
Also, the quantity of PCUs is a fix number that currently is evenly split for all players/factions in a world. This mean that PCUs are the only limited resource in a world. The perfect condition to add spice to PVP.
If we turned PCU into a currency that people could fight for or share between each others. PCUs would no longer be a limitation but more of a compelling mechanics that could allow a player/faction to build more or less depending on their skills.
My idea just to consider PCU as a resource. I'll leave the details of how it will be obtained/shared to be discussed bellow.
We need to find a set of mechanics that respect those conditions:
- The server wide PCU pool is always the same.
- A player should always have a minimum amount of PCUs. No "lose or lose" situations.
- Keep players/factions from having monopoly on PCUs.
Let's brainstorm on this!