Survival Kit built from back pack or from only stone
Submitted
I just watched https://youtu.be/Sc4MHDptm5Q?t=150 and totally agree with his point that the Survival Kit should be "pulled out of your back pack".
I understand "pulling from the back pack" would change how the inventory UI functions. Instead, it would be about just as good if you were able to start with just a drill and welder in your inventory. To do this, the Survival Kit could only require raw stone to build. This would allow the ability to start a game in just your space suit (with starting equipment turned on), find some stone to drill, and from there, survive.
Is there any plans for something like this? Can anyone think of another way to minimize what's needed to start survival?
Here's one scenario; ejected from a spaceship. Locate a few drops in hopes of finding a drill and a welder. These are already fairly common drops and 5 or so drops may be enough to find them. Find a large mass of stone to drill. After that, you'd have all you need to start your survival.
Is there any plans for something like this? Can anyone think of another way to minimize what's needed to start survival?
Here's one scenario; ejected from a spaceship. Locate a few drops in hopes of finding a drill and a welder. These are already fairly common drops and 5 or so drops may be enough to find them. Find a large mass of stone to drill. After that, you'd have all you need to start your survival.
I think I prefer starting in a droppod. A "inflatable" survival kit just doesn't fit the game imo. I think the current system works reasonably well and as soon as the update is out there there might be some really cool modded starter ships as well.
One thing that would be cool though is a tool to move blocks around. This way you could start off by just having a survival kit and a battery and pushing them from asteroid to asteroid.
I think I prefer starting in a droppod. A "inflatable" survival kit just doesn't fit the game imo. I think the current system works reasonably well and as soon as the update is out there there might be some really cool modded starter ships as well.
One thing that would be cool though is a tool to move blocks around. This way you could start off by just having a survival kit and a battery and pushing them from asteroid to asteroid.
You could make an inflatable survival kit out of a solar panel and a survival kit with a grinder and a welder. I imagine the components for both could fit in your backpack. You use your suit to fly to the next asteroid, then rebuild those two blocks. The difference with the grind and reuse setup is it's unlikely you'll have the components for those two blocks after being ejected from a ship due to damage.
You could make an inflatable survival kit out of a solar panel and a survival kit with a grinder and a welder. I imagine the components for both could fit in your backpack. You use your suit to fly to the next asteroid, then rebuild those two blocks. The difference with the grind and reuse setup is it's unlikely you'll have the components for those two blocks after being ejected from a ship due to damage.
The "Survival Kit" really just really needs to be a block that is easily made from Iron, Silicon & Nickel since that is what you get from refining stone.
I hear what your thinking: "But how do we refine stone if we don't have the Survival Kit or something else?"
ANSWER: The suit should have built in functionality to refine stone at a slower pace and make the Survival Kit not cost much.
Also if the player could have a built in miner & welding tool as well (but have it be slower and worse than tools) & allow the suit to refine ice into oxygen (at a slow pace). This would enable you to actually play the game even if you lost everything! And they can finally get rid of starting ships!
Now even if you whole ship explodes in a fiery death and you are forced to respawn with no ship you can survive. How cool would that be being able to survive with just your suit and start a new base!
The "Survival Kit" really just really needs to be a block that is easily made from Iron, Silicon & Nickel since that is what you get from refining stone.
I hear what your thinking: "But how do we refine stone if we don't have the Survival Kit or something else?"
ANSWER: The suit should have built in functionality to refine stone at a slower pace and make the Survival Kit not cost much.
Also if the player could have a built in miner & welding tool as well (but have it be slower and worse than tools) & allow the suit to refine ice into oxygen (at a slow pace). This would enable you to actually play the game even if you lost everything! And they can finally get rid of starting ships!
Now even if you whole ship explodes in a fiery death and you are forced to respawn with no ship you can survive. How cool would that be being able to survive with just your suit and start a new base!
Hi Cole, I think we share the same overall vision. Which is, being able to survive with only your suit. The suit having a built-in survival kit is what the linked youtube video mentions. My additional "built from raw stone" thinking was to also minimize the size of development change that would need to be done to the game. Let me explain by showing a guess of what the development changes would be from the current Survival Kit.
Option 3 means the players could start with a completely empty inventory and survive. However, The current default when respawning in your suit is that you start with a drill and a welder. Which makes most of those changes seem unnecessary.
TL;DR Since the Survival Kit currently has some difficult to get with just a suit requirements it means there exists a pre-Survival Kit stage of the game. The big question is, should it be possible to get to a pre-Survival kit stage of the game? If so, how long should an average player be stuck in that stage if they find themselves in just their suit?
Hi Cole, I think we share the same overall vision. Which is, being able to survive with only your suit. The suit having a built-in survival kit is what the linked youtube video mentions. My additional "built from raw stone" thinking was to also minimize the size of development change that would need to be done to the game. Let me explain by showing a guess of what the development changes would be from the current Survival Kit.
Option 3 means the players could start with a completely empty inventory and survive. However, The current default when respawning in your suit is that you start with a drill and a welder. Which makes most of those changes seem unnecessary.
TL;DR Since the Survival Kit currently has some difficult to get with just a suit requirements it means there exists a pre-Survival Kit stage of the game. The big question is, should it be possible to get to a pre-Survival kit stage of the game? If so, how long should an average player be stuck in that stage if they find themselves in just their suit?
Probably you should start this from a different approach: in which game situation does the player need a suit-craftable survival kit? What resources does he have in that situation and what does he need?
Generally when you start you won't need a survival kit because your ship already has one. Even in the unlikely scenario that you crash-land your starting pod and loose it, you can simply respawn, because if you have nothing you can't loose anything. There is actually only one scenario where you would need a survival kit: if you crash-landed somewhere and want to get back to your base but lack the tools to build something to get there. I.E.: you have a big space base and tried to land on the moon, but everything went haywire and most of your ship got destroyed. One option would be to suicide and respawn at your base, another one would be a suit-craftable survival kit.
Assuming the worst-case scenario you stand somewhere without any resources available, except for whatever stone and ore is around you. So the survival kit must be built out of common, unprocessed materials, it has to power itself, and must be able to process and produce the basic components to build a starter base.
So let's say the survival kit requires the 3 most common materials to build: stone for the construction, iron ore for the machine, and ice to power it using an internal small hydrogen generator. You place it as a 1x1 small grid using 200 stone, fill up with 100 iron ore and 500 ice to complete it. Then you add ice to power the internal hydrogen generator, which produces just enough power to keep the internal assembler running at a very inefficient rate (to not make it an alternative to the advanced machines), let's say 1 KW at half the efficiency of a real hydrogen generator. It does not provide a respawn feature as respawning is very reason why you built it, but it will refill a players resource bars at half the usual speed (as long as ice is provided). Then you insert stone or iron ore which then get's processed as usual just slightly slower, until you can use it to craft the components to build a basic assembler, basic refinery, and power generation.
That way you had a respawn alternative that is not going to replace any existing blocks, as it is too slow and too inefficient compared to any other block.
Probably you should start this from a different approach: in which game situation does the player need a suit-craftable survival kit? What resources does he have in that situation and what does he need?
Generally when you start you won't need a survival kit because your ship already has one. Even in the unlikely scenario that you crash-land your starting pod and loose it, you can simply respawn, because if you have nothing you can't loose anything. There is actually only one scenario where you would need a survival kit: if you crash-landed somewhere and want to get back to your base but lack the tools to build something to get there. I.E.: you have a big space base and tried to land on the moon, but everything went haywire and most of your ship got destroyed. One option would be to suicide and respawn at your base, another one would be a suit-craftable survival kit.
Assuming the worst-case scenario you stand somewhere without any resources available, except for whatever stone and ore is around you. So the survival kit must be built out of common, unprocessed materials, it has to power itself, and must be able to process and produce the basic components to build a starter base.
So let's say the survival kit requires the 3 most common materials to build: stone for the construction, iron ore for the machine, and ice to power it using an internal small hydrogen generator. You place it as a 1x1 small grid using 200 stone, fill up with 100 iron ore and 500 ice to complete it. Then you add ice to power the internal hydrogen generator, which produces just enough power to keep the internal assembler running at a very inefficient rate (to not make it an alternative to the advanced machines), let's say 1 KW at half the efficiency of a real hydrogen generator. It does not provide a respawn feature as respawning is very reason why you built it, but it will refill a players resource bars at half the usual speed (as long as ice is provided). Then you insert stone or iron ore which then get's processed as usual just slightly slower, until you can use it to craft the components to build a basic assembler, basic refinery, and power generation.
That way you had a respawn alternative that is not going to replace any existing blocks, as it is too slow and too inefficient compared to any other block.
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