SUGGESTION: Planets: Auto-Orientation of Flying Astronaut
Submitted
It would be nice, if the flying astronaut on planets could automatically align towards the gravity of that planet,. without having the player to use the default buttons "q" and "e".
Shameless self-promotion: https://support.keenswh.com/spaceengineers/general/topic/which-way-is-down-ui-and-ux-polish-needed
Shameless self-promotion: https://support.keenswh.com/spaceengineers/general/topic/which-way-is-down-ui-and-ux-polish-needed
Thanks for your feedback! :-)
Thanks for your feedback! :-)
I am having this same problem myself. Forward travel should not be based on where you look with the crosshairs. Movement gets all screwed up when it is based on the direction the mouse is pointed at. If you are pointed at the planet and you hit c to lower yourself then you would end up moving backwards instead and won't lower yourself towards the planet at all. I think the biggest problem is that I can't go build a damn wind turbine up a long scaffolding pole while gathering resources from the drop pod without having to constantly reorient myself back to gravity with q and e which tends to be quite frustrating. Yes, PLEASE, developers and programmers learn the lessons Minecraft learned about 3D movement and don't base it on your mouse look. Please find a way to control pitch and yaw without resorting to the mouse. The mouse should orient the view not the movement.
I am having this same problem myself. Forward travel should not be based on where you look with the crosshairs. Movement gets all screwed up when it is based on the direction the mouse is pointed at. If you are pointed at the planet and you hit c to lower yourself then you would end up moving backwards instead and won't lower yourself towards the planet at all. I think the biggest problem is that I can't go build a damn wind turbine up a long scaffolding pole while gathering resources from the drop pod without having to constantly reorient myself back to gravity with q and e which tends to be quite frustrating. Yes, PLEASE, developers and programmers learn the lessons Minecraft learned about 3D movement and don't base it on your mouse look. Please find a way to control pitch and yaw without resorting to the mouse. The mouse should orient the view not the movement.
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