[Suggestion] Place block in ghost mode to detect collisions

Marek Buchar shared this feedback 12 months ago

When block cannot be placed due collision with voxels / other blocks currently there no easy way to find out why it cannot be placed.

Im proposing to place that single block in ghost mode and show its collision box so player can move around and find where it collide.

This ghost should automagically dissapear if 1) player moves more than ~10m from it or 2) player places another block

Comments (1)


what if it was a setting in the info tab? just like seeing gravity, center of mass or sensor range.