Suggestion: Pirate difficulty change based of progression tree advancement
Submitted
With the new proggression tree, have the pirates get gradually more difficult.
Such as the first level of progression don't have any pirates at all, just encounters. At the level of unlocking weapons have them spawn cargo and business ships for you to attack. And finally when you unlock jump drive capabilities have more advanced pirate ships spawn in, And maybe new ships altogether as well.
whats wrong with just attacking the weaker ones and ignoring stuff out of your league?
whats wrong with just attacking the weaker ones and ignoring stuff out of your league?
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