[Suggestion] Modular Armor / Weapons
Submitted
Modular Armor
- At spawn, players would start with a basic (tier 0) astronaut suit with survival capabilities;
you could add other tiers of armor that provide better protection, power efficiency etc. while still maintaining the option to cosmetically change the skin of them. These pieces would be as follows:
* Helmet
* Torso
* Gloves
* Pants
* Boots
Modular Weapons
- More personnel weapons, with the option to add minor additions to them like laser dot, better sights or even a suppressor. It might seem a bit much as this game is about engineering, but PvP does play a large part of the game, and for those creating content on platforms like YT, it adds a great cosmetic aspect to the game.
Thank you for reading
The main issue with the flat upgrades on a suit is that I think it would end up like the tool upgrades that we currently have. Kind of a nice-ish thing to have when hand-building, but don't really add much other than the option for a flat upgrade. Without major progression or an urgent need for those upgrades, it kind of falls flat.
That said, I think suit upgrades have potential if they have different utilities associated with them. For example, swapping out your hydrogen-powered jetpack for an atmospheric or ionic one would be amazing. It isn't a flat upgrade, but there are many situations where that kind of sidegrade is extremely useful.
Modular weapons have absolutely massive issues. I go into it more here, but the gist is that modular weapons don't add all that much to SE and have a lot of problems.
The main issue with the flat upgrades on a suit is that I think it would end up like the tool upgrades that we currently have. Kind of a nice-ish thing to have when hand-building, but don't really add much other than the option for a flat upgrade. Without major progression or an urgent need for those upgrades, it kind of falls flat.
That said, I think suit upgrades have potential if they have different utilities associated with them. For example, swapping out your hydrogen-powered jetpack for an atmospheric or ionic one would be amazing. It isn't a flat upgrade, but there are many situations where that kind of sidegrade is extremely useful.
Modular weapons have absolutely massive issues. I go into it more here, but the gist is that modular weapons don't add all that much to SE and have a lot of problems.
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