Suggestion for new SE Ingame Tool and upgradeable Suit
Good Day Keen Team.
I will try to explain what is on my mind, because english isn't my first Language.
The first what came me in mind for a new Tool that a SE can use are Binoculars.
I mean, good we can build a Cam on our Vehicle with Zoom Function, but simple Binoculars to look around and zoom on landmarks should be in every Engineers possession.
A simple one for Start, later with Analyzer Function to find clues of Ore deposits or with an Marker for Dangerous objects like Turrets.
I know this only would work on planets, so my second Thought was to give the suit an Upgrade System. For this, we build Upgrade Chips in an assembler, or a new Workstation, and use it or the medical Station, tu put them in the Suit.
One function could be a MK III Binocular Chip, another a chip that boosts the efficiency of the Thrusters or a regulator for Oxygen or Energy or that the internal Heater / Climate Control not use so much power. The thought is, to make the Suit more Efficient in different Bioms and Situation.
The third Suggestion would be different Kind of Suits. I mean, no one runs around on a Earth like planet in a Space Suit right?
So we could use and make different kind of suits for different Situations or jobs.
An Earth Suit that looks more like normal clothings without a thrusterpack but with optional Breather, the normal space suit, an armored suit for harsch situations or hostile planets...
Yes we play an Space Engineer, not a Civilian or a Soldier / Security Guard. But also a SE have to be flexible, if it comes to his or her Clothes if it comes to special Situations.
A simple Retexture not helps there, it should have a meaning.
Space Spiders don't care, what color a SE have. For them we only are nice meat in a nasty and ugly tasting package. ^^
That was it for now. Have a nice day. :-)
Jens Diamant
Yes, in NASA and ESA we call suits designed for planets "Surface Suits" They're more flexible, and tend to have more clear helmets, even having an option for just a breathing mask, instead of a full helmet.
That said, players also spend hundreds of hours creating pressurized spaces, why not have a civilian-wear option, similar to the 'Han Solo' and general rebel attire found in Star Wars.
Yes, in NASA and ESA we call suits designed for planets "Surface Suits" They're more flexible, and tend to have more clear helmets, even having an option for just a breathing mask, instead of a full helmet.
That said, players also spend hundreds of hours creating pressurized spaces, why not have a civilian-wear option, similar to the 'Han Solo' and general rebel attire found in Star Wars.
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