[Safezones] Speed limit for grids in safezones
Submitted
This would add to
-immersion (ships no longer smashing into safezones at max speed)
-customizability
-slight prevention from people smashing into your ships, pushing you out
For grids approaching the safezone at above the speed limit, they could either be
-blocked from entry if speed is too high
-still be able to pass through, but speed instantly (or slowly) decreases to the max limit
Pushing ships out of safezones should pretty much be eliminated by this, seems like a great idea.
Pushing ships out of safezones should pretty much be eliminated by this, seems like a great idea.
First thoughts I had about this.
A simple solution that could deterrent people from going fast in safezones, could be to simply have players going above speed limit lose faction reputation with that faction once during their stay in the safezone. If they leave and enter again, another chance to lose reputation. So every time somone comes in "too hot", they get a small punishment. Do it too often and the faction will not trade with you. A small credit fine could even be added to that, to make it hurt some more.
Much less artificial, and will more behave like as if it were a station law.
First thoughts I had about this.
A simple solution that could deterrent people from going fast in safezones, could be to simply have players going above speed limit lose faction reputation with that faction once during their stay in the safezone. If they leave and enter again, another chance to lose reputation. So every time somone comes in "too hot", they get a small punishment. Do it too often and the faction will not trade with you. A small credit fine could even be added to that, to make it hurt some more.
Much less artificial, and will more behave like as if it were a station law.
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