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Retractable landing gear
Declined
Please create retractable landing gear in the basic version of the game. And it turns out a failure in technology. We can already build JumpDrive, and the retractable landing gear has never been thought of. Yes, and I think it would be very aesthetically and logically justified.
That and retracting ramps. There was a mod for that, but it was abandon I think.
That and retracting ramps. There was a mod for that, but it was abandon I think.
I'm not a mod, but looks like this was declined before
https://support.keenswh.com/spaceengineers/general/topic/retractable-landing-gear
I'm not a mod, but looks like this was declined before
https://support.keenswh.com/spaceengineers/general/topic/retractable-landing-gear
I MAKE THEM ON ALL MY VANILLA BUILDS. Its called a piston dude, get creative.
I MAKE THEM ON ALL MY VANILLA BUILDS. Its called a piston dude, get creative.
And they have added them in Empyrion. They even have retractable turrets now.
And they have added them in Empyrion. They even have retractable turrets now.
It would be nice!!!
It would be nice!!!
just use a system of pistons or rotors or something, make engineers engineer their own way to get this done, not cakewalk through it.
just use a system of pistons or rotors or something, make engineers engineer their own way to get this done, not cakewalk through it.
The recent collision box and hinge updates makes vanilla retractable landing gears more viable, but nonetheless I agree that this would be great, for a number of reasons:
The recent collision box and hinge updates makes vanilla retractable landing gears more viable, but nonetheless I agree that this would be great, for a number of reasons:
Landing gears themselves should have simply been retractable by default. A single block that moves, not like the hinge, (two parts that move while connected)
Landing gears themselves should have simply been retractable by default. A single block that moves, not like the hinge, (two parts that move while connected)
Yet modders, without access to the core game code are able to do what Keen said is "to complex".
Yet modders, without access to the core game code are able to do what Keen said is "to complex".
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