Realistic thrust for ships without a gyroscope.
Submitted
I had an idea when using this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=575893643
Currently, thrusters apply their force to the center mass of ships, but what if you had the option to use realistic physics too? (aka, a thruster applies it's force at it's own position, instead of the center mass of the ship)
It would be completely optional, as ships with a gyroscope would function just like they currently do in the game.
It would add an interesting option when designing ships, and it might be a good challenge for those that choose to take it.
Maybe for a hardcore survival mode? that would be pretty awesome, kind of like Kerbal Space Program where you have to realistically balance a ships design..... that would be so awesome for Space Engineers.
Maybe for a hardcore survival mode? that would be pretty awesome, kind of like Kerbal Space Program where you have to realistically balance a ships design..... that would be so awesome for Space Engineers.
In other words you want torque to be programmed into ships thrusters? I think they can easily do this as when you build something on a planet that is unbalanced it will experience torque from gravity, so they can probably do this as well.
In other words you want torque to be programmed into ships thrusters? I think they can easily do this as when you build something on a planet that is unbalanced it will experience torque from gravity, so they can probably do this as well.
I would quite like to see this. It would be a nice challenge to have for those who want it and it would be excellent for space battles as taking out engines could cripple ships.
I do think that fly by wire would have to be added by keen though
I would quite like to see this. It would be a nice challenge to have for those who want it and it would be excellent for space battles as taking out engines could cripple ships.
I do think that fly by wire would have to be added by keen though
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