Real Space Physics
This is my top played Space Sim/engineering/creativity/relaxing/everything under the sun and Take on Mars. So here's the issue I feel SE has or hasn't got....Space Physics. It's hard to explain unless you play Take on Mars where you walk on Mars based on the planet's real gravitational data. So on Mars you have to put major effort into walking or moving because the gravitation force is strong. However on the Moon, you are light as a feather. So what about in Space? The idea overall is the simulated real space physics as I would call it based on where you are. In Space you'd probably experience a similar resistance to being underwater.