[Question to developers] Engine from a generator of gravity and artificial mass (Gravity Drive)

Горячий Павел shared this feedback 4 years ago
Submitted

Hello! I have a question about the interaction of a gravity generator with artificial mass on one grid. Is the fact that the gravity generator together with artificial mass can move the grid - is this a bug? If this is a bug, then why is it still not fixed? If this is not a bug, then how is this interaction of the gravity generator with artificial mass on one grid explained? In real such an interaction would not set the structure in motion, and the repulsion / attraction energy would be spent on the deformation of the structure. Or am I wrong?

Replies (1)

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Firstly, I'd be a bit surprised if Keen were to actually respond to this with anything meaningful, if they respond at all (come on Keen, surprise me).


Second, as far as I can tell personally, SE's gravity generators don't use traditional means of achieving gravity (meaning that I think it doesn't use mass to affect space/time). IMO, the generators are similar to a warp drive (heck, the jump drive uses the same components).


Third, even if this was intended, it is far too greatly OP IMO. Gravity drives just eat PCUs, and a little bit of electricity, but when built right, give an insane amount of thrust.

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Actually I think they used to be far more effective. "Gravity drives" became so popular early on their affect was nerfed to what the OP is explaining now. They were extremely imbalanced.

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They were never balanced. You can reduce the size of the gravitational field to the required minimum, thereby reducing energy consumption, and if you replace the artificial mass with space balls, then it turns out EcoTechnology.

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It's absolutely unbalanced and should be removed.

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