Public Test 3 Feedback
Hey Keen,
I was surprised that there was not write something section on the Public Test survey. Overall there are some good improvements in this test, but it also seems a lot buggy-er.
The Bad:
I had a lot of times that my suit lights would not actually shine. I had to turn them on and off several times to get them to work. (What are they made by Microsoft now?)
Similarly my drills, welders, and such often do not make sound. Also while digging, the rocks and ore sometime don't fall right away.
There were a lot of graphically items from time to time. Seemed like the point where the resolution would sharpen was very close to me. Did the default settings change with this test?
There are still a few issues with learning to survive. This time I found the hidden base and I love the skeleton engineers. One issue was that if you don't do the tasks in order on the first platform they don't work. I tried doing the Oxygen task first, but it says to just fill your bottle at a survival station. I did not see anything telling me I had to fix the conveyor tube first. That could confuse a new player. Overall, the Learning to Survive scenario could use some more hand holding.
The Good.
Love the fact that you can share progress with your faction now. Very great improvement.
Learning to Survive is more descriptive and a helps a lot. A lot of suggestions from earlier test were obviously included. THANK YOU! One thing I noticed, is that if you smash up your ship on the asteroids, there is real way to fix the survival kit. Some how the inside of my ship got severely damaged but the catwalks outside showed no damage and prevented me from fixing things. Very odd.
The graphics do look very nice when they are properly resolved.
Overall a good test, but I think more work needs to be done to fix some basic issues. I really look forward to the next test.
Thanks,
Duncan
There are not enough default blocks in the game to have a progression tree, and there is no logic in the progression tree you've come up with. It's utter garbage, and you know it.
Survival Kit, Basic Assembler, Assembler, Basic Refinery, Refinery, ...you're just creating redundancies, and we have no ideal what refineries accept what ores, and once we have a refinery, we'll never construct the lower tiered items. Utter nonsense... I can't believe this is even disguised as a GAME. It's also clear you guys aren't too KEEN on documentation... Was looking to see what I had to unlock just to construct Small Steel Tubes, with no luck.
You guys don't have a clue, because you DON'T play you're own games as seriously as we do!
PCU's are rubbish, and this is the only game that utilizes this limitations scheme. My character wasn't even walking on the grids, why have doors if I can fly through the walls, floors and ceilings? Multiplayer even with 16 people is a lag fest. Every "overhaul" is a hype train catering to popular brownnosing YouTubers because you know you can't please the hard core gamers.
Pissing gamers off with frustrating game play mechanics is not what popularized the "survival" genre. From this small turd of a game you've been milking since 2013, I've seen NOTHING tangible to remotely convince me you guys are even serious about creating a good game, least of all worthy of the $$$ you've been pocketing, and redirecting to who knows what other conspiracy agenda's up your sleeves, because the money's surely not going back into the games your producing. Just give up KEEN, you're not CAPABLE of hacking it in the gaming industry.
There are not enough default blocks in the game to have a progression tree, and there is no logic in the progression tree you've come up with. It's utter garbage, and you know it.
Survival Kit, Basic Assembler, Assembler, Basic Refinery, Refinery, ...you're just creating redundancies, and we have no ideal what refineries accept what ores, and once we have a refinery, we'll never construct the lower tiered items. Utter nonsense... I can't believe this is even disguised as a GAME. It's also clear you guys aren't too KEEN on documentation... Was looking to see what I had to unlock just to construct Small Steel Tubes, with no luck.
You guys don't have a clue, because you DON'T play you're own games as seriously as we do!
PCU's are rubbish, and this is the only game that utilizes this limitations scheme. My character wasn't even walking on the grids, why have doors if I can fly through the walls, floors and ceilings? Multiplayer even with 16 people is a lag fest. Every "overhaul" is a hype train catering to popular brownnosing YouTubers because you know you can't please the hard core gamers.
Pissing gamers off with frustrating game play mechanics is not what popularized the "survival" genre. From this small turd of a game you've been milking since 2013, I've seen NOTHING tangible to remotely convince me you guys are even serious about creating a good game, least of all worthy of the $$$ you've been pocketing, and redirecting to who knows what other conspiracy agenda's up your sleeves, because the money's surely not going back into the games your producing. Just give up KEEN, you're not CAPABLE of hacking it in the gaming industry.
This was the last Public test.
But definitely not the last Update.
This was the last Public test.
But definitely not the last Update.
My humble opnion is i like the new blocks, the small batery is nice but a bit heavy in relation to the normal one, the hydrogen engine need a little more energy output or maybe less hidrogen comsuption(or both), the large grid version need a lot of power more because it size is equivalent to more than 2 battery, I aproved the temperature system is simple and nice, i noticed a change in wheels berraviors, they look like have more grip or power and added energy consuption a little high(reduce it a 25% pls) and slower turning speed, which is very good for large wheels, it seens also the atmosferic thruster are more heavy i don't like it(light atmosferic flyers are hard to achieve). Encounters very good(can't wait for planetary rovers encounters).
The Complain
When you hit a grid or voxel the blocks next to the impact area get demaged badly even like 3 large grid blocks away, Spiders seen bugged getting stuck in vertical wall blocks, but they look like the attack you vehicle more when you enter near it, which is very good for small grid(make they attack even when you are inside of it, like getting over it),And now not so related to this update opnions: please add more small block variants like small turrets(use 5,56), more small armor resistance(25-35%), more block weapons variants(long range rifle, cannon etc..),missile turrets shoot too fast make more slow with a little bit more tracking, 25mm turret rate of fire and reload is nice but nerf the power a little they should not mow you ship(2.5 half meter block armor)...
My humble opnion is i like the new blocks, the small batery is nice but a bit heavy in relation to the normal one, the hydrogen engine need a little more energy output or maybe less hidrogen comsuption(or both), the large grid version need a lot of power more because it size is equivalent to more than 2 battery, I aproved the temperature system is simple and nice, i noticed a change in wheels berraviors, they look like have more grip or power and added energy consuption a little high(reduce it a 25% pls) and slower turning speed, which is very good for large wheels, it seens also the atmosferic thruster are more heavy i don't like it(light atmosferic flyers are hard to achieve). Encounters very good(can't wait for planetary rovers encounters).
The Complain
When you hit a grid or voxel the blocks next to the impact area get demaged badly even like 3 large grid blocks away, Spiders seen bugged getting stuck in vertical wall blocks, but they look like the attack you vehicle more when you enter near it, which is very good for small grid(make they attack even when you are inside of it, like getting over it),And now not so related to this update opnions: please add more small block variants like small turrets(use 5,56), more small armor resistance(25-35%), more block weapons variants(long range rifle, cannon etc..),missile turrets shoot too fast make more slow with a little bit more tracking, 25mm turret rate of fire and reload is nice but nerf the power a little they should not mow you ship(2.5 half meter block armor)...
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