Please improve Definition for Asteroid placement (pos/area/density/...)
At the moment we can only define, if we will have Asteroids and we can define the density of the asteroids.
Please give us a better and a more flexible way to define the asteroid placement.
(similar to the spawn module from: https://steamcommunity.com/sharedfiles/filedetails/?id=1085924447 [maybe without shapes to have a smaller effort])
This will give us many posibilities for a better gameplay.
Just for example:
you can force the players to come to smaller areas for mining ressources
you can place POIs near asteroid areas
you can place a asteroid belt with low density arround a planet
Definition with .sbc (easy to handle with mods [i think]):
<densitymulti>1.0</densitymulit> [as multiplicator to the main density, or maybe a min distance between asteroids]
<innerradius>0.0</innerradius> [not 0.0 for a spehre with empty core, only if it possible]
<outerradius>2000.0</outerradius> [in meters, 0.0 for infinite]
[if possible a list of ores, if i will not have all ores in every area, empty allows all ores]
[redo this for every area ]
Add more settings if the community has more ideas for important settings.
Thx and have a nice day.