Ore rework/ planet specific ores
My Problem with the game:
My Problem with the survival mode of the game is the missing value of resources once you have reached space. If you build your first rocket to leave a planet/ moon or just spawn in space, you will find every ore within minutes and in large amount. It feels like every ore is worth the same and there are no rare ores (I know Platinum is supposed to be but once you found a node you have enough for many hours). And on top of that there is no real reason to go back to a planet because in space everything is easier. After thinking a lot about it here are
Give Planets and moons their own ores. Reduce the amount of ores at asteroids. Make some ores rarer than others.
So that's the basic Idea but how could it be implemented?
Planet/moon specific ores
Just spreading the ores over the different planets wouldn't work because you need basically every ore to build a jump drive and without one traveling between planets isn't ging to work. And magnesium will be crucial if you get attacked by drones.
So, every planet/moon needs a new ore and there must be something you can do with every ore. Ideally not every planet/moon has ores which are only found at that specific planet, but you should be forced to visit all planets and most of the moons to get everything that's available in the game. So that would be 5 new ores at least. Ideally there would be more, so you have rarer and more common ores. The rare ores could be rare to find, in small veins or deep below the ground.
So now we got 5-10 new ores but what to do with those new ores. They need at least one useful application. That would be at least 5 new modules and that is not going to happen! So what else could be done with all of those ores? Upgrades! There are many things, which can be improved. So, what could be upgrades:
- The refinery and assembler upgrades now need those ores.
- More efficient or powerful engines
- All of the upgraded personal tools
- New space suits? (more inventory/more energy/faster/...)
- Stronger weapons (maybe even bring completly new weapons since the community kind of wants more)
- New armor types
- An op energy source needing all the ores in the game extremely large and consumes one or more of the new ores.
Less ore in space:
Currently space is the best way to get all the ores and at one asteroid are many different ores. Simply reducing the scale of veins would balance space a loot. But what else could be done? Instead of reducing all ores, space could be made more difficult. For example, reducing the amount of ice extremely (tiny veins). This would give oxygen and hydrogen a very high value in space. With that you maybe want to carry ice from the earth to you space station to keep you alive.
Personally, I would really love the idea of not being able to build atmospheric thrusters with the resources from space (You would need the new ore from earth/alien planet for example). This in combination with the high value of hydrogen would make the first landing at a planet really interesting. And getting up again would be a challenge to overcome.
Rare and common ores:
Making ores rarer could be archived through:
- only available at few planets/moons
- deep under the ground
- small veins/ rare veins/ less outcome (after refinery)
- only available by attacking npc`s
Why those changes are important
So, what would these changes change or add to the survival gameplay.
Give planets a reason to visit/ build bases on.
In multiplayer you could become a trader buying from people who are close/ at a planet and selling to people far away.
More player interaction in multiplayer (mining every ore is a lot of work why not mine more from one and change it with other players)
Added progression (currently, before survival update, there is basically none).
Harder to survive space.
I hope you like the ideas as I do. If you got any questions/ additions or opinions, please feel free to leave a comment I will try to answer all of them.