LOD distance too short and model changes are pretty noticeable
Submitted
Objects distance changes is too short and very noticeable. Make the distance longer or fix/rework the LOD objects. You can notice this on windows, Air Vents, Wheels, and pretty much all the blocks.
I would state that the current LOD settings are reasonable, considering the often huge amount of blocks that needs to be rendered. - But I suppose it depends on how "small/big" a graphics-card and monitor one have, and specialized/customized graphics options that have been set by the gamer.
Though a "Custom LOD offset/percentage/distance" setting could be an idea, similar to the existing "Grass & Tree draw distance".
I would state that the current LOD settings are reasonable, considering the often huge amount of blocks that needs to be rendered. - But I suppose it depends on how "small/big" a graphics-card and monitor one have, and specialized/customized graphics options that have been set by the gamer.
Though a "Custom LOD offset/percentage/distance" setting could be an idea, similar to the existing "Grass & Tree draw distance".
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