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k menu ideas

phrixos28 shared this feedback 2 years ago
Submitted

hi there, i have had this game since 2013, i love it. I have some suggestions i hope you would at least consider.

In the control menu, a THIS SHIP tab in the block menu would be of great use, so it's easier to filter the blocks per ship, I understand the differant colours represent different ships when docked, however, many find this approach confusing, A THIS SHIP tab would be more user freindly.

Next, The jump drive gps menu would benefit greatly with a search bar to more easily find gps.


And one last suggestion, If i may, A better search ai for specific blocks, one letter mispelt will not show any of the blocks you're looking for, Not everyone is good at spelling, And an accidental keystroke slows and irritates users.


I thank you for reading my suggestions, you have created a wonderful game that i am TOTALLY hooked on! Making the game all it can be would be wise and more users would recomend this game to thier friends.

Replies (2)

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as i have submitted this suggestion, i would like some kind of feed back on it. I would like to know if anyone else has similar ideas, thank you.

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This is already done in the inventory screen by clicking the rocket-like icon. It definitely should be doable in the control tab. I believe blocks can be found by local grid and attached sub-grid. It's already in the code to look things up this way.


I would also add a little check-box to "Include Sub-grids".


I currently get around this problem by adding a PREFIX to every block custom name that's part of my build. So my Go Anywhere All Terrain vehicle gets the prefix "GOAAT" and every block has that added to its name.

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