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[In-game Scripts] Make IMyShipController's MoveIndicators available per seat instead of per ship

Whiplash141 shared this feedback 4 years ago
Completed

Right now, IMyShipController's MoveIndicator, RotationIndicator, and RollIndicator properties are only non-zero for a single person per ship in multiplayer. It would be nice if instead movement indicators were exposed on a per-seat basis so that each seat could have simultaneous movement indicators when multiple people are in control seats.


This would open up a wide range of scripting possibilities and allow us to create fully functioning multi-crew vessels :D


Also making it so that seats on stations could get move indicators would be a wonderful bonus for things like mechanical welder arm control scripts. As it stands, station grids to not receive non-zero movement indicators.

Best Answer
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Digi has made a mod that fixes MoveIndicators for all seats!

Try it out!

https://steamcommunity.com/sharedfiles/filedetails/?id=2304767743

Replies (3)

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3

so THATS why i need to have the cockpit on a subgrid to control my air defense turrets

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2

Digi has made a mod that fixes MoveIndicators for all seats!

Try it out!

https://steamcommunity.com/sharedfiles/filedetails/?id=2304767743

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1

Looks like this got fixed with v200, per comment in the linked mod. Nice!

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