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Hydrogen Engine Tank needs tank behaviour
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Right now, while the hydrogen engine has a tank, it does not actually have all the features a tank has:
- It has no stockpile option, making refueling at say, a base, needlessly difficult, especially if that base is using up hydrogen for other things at the same time.
- It cannot refill hydrogen bottles
- It only refills while its set to "On", meaning I can't refuel my engine while its not producing power, needed or not.
It also can't supply thrusters with hydrogen, so there is still a need for a smaller hydrogen tank as well. Nor can it otherwise pass its hydrogen to any other block - once its in the engine, its there to stay.
A simple "start engine" option, different than the "toggle block on/off" would totally make it more user friendly.
A simple "start engine" option, different than the "toggle block on/off" would totally make it more user friendly.
You shouldn't be able to refill bottles but yeah not beeing ablt to refuel when turned of is bad.
You shouldn't be able to refill bottles but yeah not beeing ablt to refuel when turned of is bad.
Agreed - if you have the power, it should be converting H2 for the built-in tanks.
Similarly, if you load up the engine with (filled) h2 bottles, if you have it set to "Fill Tank" (not an option at the moment) should it not take fuel from those? It would be a good way to carry spare fuel without needing to build in extra tanks, but also to refuel it at our bases?
I would say that the internal tank isn't working at this time and that we *need* a smaller H2 tank.
I also ran into a problem with my grid when I had my buggy connected to it - the base H2 tank wasn't filling despite ice in the (base's) H2 converter, it being fully linked in to the converter (right next to it too, so easy to trace) and the connector wasn't connected to the system (just an armour block so I could recharge the buggy's batteries).
Disconnected it and the buggy blew up (the debris was left in my base for you to see - beacon BFX). Judging by the damage, it looks to be centred around the H2 engine or the converter - I've not reported it since it might also be a ride height issue - just mentioning it here to see if anyone else had similar problems.
Agreed - if you have the power, it should be converting H2 for the built-in tanks.
Similarly, if you load up the engine with (filled) h2 bottles, if you have it set to "Fill Tank" (not an option at the moment) should it not take fuel from those? It would be a good way to carry spare fuel without needing to build in extra tanks, but also to refuel it at our bases?
I would say that the internal tank isn't working at this time and that we *need* a smaller H2 tank.
I also ran into a problem with my grid when I had my buggy connected to it - the base H2 tank wasn't filling despite ice in the (base's) H2 converter, it being fully linked in to the converter (right next to it too, so easy to trace) and the connector wasn't connected to the system (just an armour block so I could recharge the buggy's batteries).
Disconnected it and the buggy blew up (the debris was left in my base for you to see - beacon BFX). Judging by the damage, it looks to be centred around the H2 engine or the converter - I've not reported it since it might also be a ride height issue - just mentioning it here to see if anyone else had similar problems.
The concept is good but is in need of some tweaks.
1. It should not refill bottles.
2. It should bot power hydrogen thrusters.
Does bot produce hydrogen.
It's a reacter fueled by hydrogen.
Simply put it's not supposed to output hydrogen but use it to produce power.
3. Have it so that you can fill it's internal capacity with hydrogen would be good. (But would be weird. Think of it like a motor. Pre-Filling it with gasolin would be odd).
It's burns through ice so fast that you really need to constantly put fuel in it, which makes it ineffecient.
Ot's a godd power source before beikg able to build Uranium reactors, however, you really have to stockpile shit ton of ice on the grid it's placed on.
I collected 66k ice yesterday.
I went to get some iron and when I came back the engine was dry.
The concept is good but is in need of some tweaks.
1. It should not refill bottles.
2. It should bot power hydrogen thrusters.
Does bot produce hydrogen.
It's a reacter fueled by hydrogen.
Simply put it's not supposed to output hydrogen but use it to produce power.
3. Have it so that you can fill it's internal capacity with hydrogen would be good. (But would be weird. Think of it like a motor. Pre-Filling it with gasolin would be odd).
It's burns through ice so fast that you really need to constantly put fuel in it, which makes it ineffecient.
Ot's a godd power source before beikg able to build Uranium reactors, however, you really have to stockpile shit ton of ice on the grid it's placed on.
I collected 66k ice yesterday.
I went to get some iron and when I came back the engine was dry.
And the issue remains in Test 3.
Internal capacity is no replacement for a tank, especially if said tank lacks tank behaviour.
And the issue remains in Test 3.
Internal capacity is no replacement for a tank, especially if said tank lacks tank behaviour.
In addition to your idea, it would also be great to be able to unfill H2 bottles to fill the hydrogen engine, as an emergency option.
In addition to your idea, it would also be great to be able to unfill H2 bottles to fill the hydrogen engine, as an emergency option.
Under normal physics, a hydrogen engine should only produce less power than was required to produce the hydrogen through electrolysis. That being said, this is a game, and my understanding is that it actually produces more energy than it costs to procure hydrogen gas.
I wonder though, if the ratio is near 1:1 for energy used in H2 production and energy gained from H2 consumption, that what we see in lacking efficiency is really the hydrogen engine powering it's own cycle of Ice conversion to H2 deletion. That is:
1) Ice converted to H2 ->
2) H2 burned in the engine ->
3) Engine produces energy ->
4) But most of that energy is just consumed Converting more Ice.
Maybe try Running the Engine with the O2/H2 generator OFF, and see if it's any more efficient.
Under normal physics, a hydrogen engine should only produce less power than was required to produce the hydrogen through electrolysis. That being said, this is a game, and my understanding is that it actually produces more energy than it costs to procure hydrogen gas.
I wonder though, if the ratio is near 1:1 for energy used in H2 production and energy gained from H2 consumption, that what we see in lacking efficiency is really the hydrogen engine powering it's own cycle of Ice conversion to H2 deletion. That is:
1) Ice converted to H2 ->
2) H2 burned in the engine ->
3) Engine produces energy ->
4) But most of that energy is just consumed Converting more Ice.
Maybe try Running the Engine with the O2/H2 generator OFF, and see if it's any more efficient.
I Agree with Mike, It's not a tank, per se. But it has an internal Tank, and that you only can fill that Tank by turning it on, effectively burning through all input immediately (if you dont overpower or have more H2 generation than can be consumed) is not fun.
Like Pruska37 said, there should be a Option to "turn on Engine" separated from "fill that Tank" to use the Hydrogen Engine more easily. After all it is, in most cases, a backup Option (thats what the internal Storage is there for) to jump in when all SolarPanels/Windmills/Reactors/Batteries fail.
I think the Hydrogen Engine should have similar Modes than the Batteries "Recharge/Discharge/Auto", being:
Any thoughts?
I Agree with Mike, It's not a tank, per se. But it has an internal Tank, and that you only can fill that Tank by turning it on, effectively burning through all input immediately (if you dont overpower or have more H2 generation than can be consumed) is not fun.
Like Pruska37 said, there should be a Option to "turn on Engine" separated from "fill that Tank" to use the Hydrogen Engine more easily. After all it is, in most cases, a backup Option (thats what the internal Storage is there for) to jump in when all SolarPanels/Windmills/Reactors/Batteries fail.
I think the Hydrogen Engine should have similar Modes than the Batteries "Recharge/Discharge/Auto", being:
Any thoughts?
Simply remove this ugly combustion engine, which is totally unrealistic in a future. because first, burning hydrogen within a combustion engine is not energy efficient, because you need first to refine hydrogen, unless you can farm hydrogen clouds within space engineer, which you cannot do. Replace this engine by a fusion reactor, which only needs water and will fisson it into energy.
Simply as that.
And add a 2x1x1 small hydrogen tank.
And do it fast, and not in until next 3 years.
Thanks and sincerely
Simply remove this ugly combustion engine, which is totally unrealistic in a future. because first, burning hydrogen within a combustion engine is not energy efficient, because you need first to refine hydrogen, unless you can farm hydrogen clouds within space engineer, which you cannot do. Replace this engine by a fusion reactor, which only needs water and will fisson it into energy.
Simply as that.
And add a 2x1x1 small hydrogen tank.
And do it fast, and not in until next 3 years.
Thanks and sincerely
There was orignianlly a suggestion for a smaller H2 tank. Keen added a capacitor tank for the H2 engine and slapped a 'completed' tag onto that suggestion.
There was orignianlly a suggestion for a smaller H2 tank. Keen added a capacitor tank for the H2 engine and slapped a 'completed' tag onto that suggestion.
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