Holographic overlay for placing blocks is too blurry/fuzzy.
Submitted
There was a change for placing blocks where now it is using the ''Projector'' shader or texture. This overlay is very fuzzy with a lot of transparency and lines, making it impossible to see how a block is oriented currently.
This was not a problem in the previous patch, and it has become worse.
The current ''Projector'' Texture overall is too fuzzy to use. It's impossible to see which block is which, which is more ok for projected ships, but very NOT ok for placing single blocks.
Please remove the overlay and keep the block placement somewhat clear. Perhaps with sharp outlines on the hard edges of armor and the hitbox for more complex blocks.
Thank you.
old style:
old style:
I feel like I have eye problems with this new block placing texture. Please either revert it back or give us the option of changing the texture back.
I feel like I have eye problems with this new block placing texture. Please either revert it back or give us the option of changing the texture back.
they should also highlight its edges, and not the whole cube.
they should also highlight its edges, and not the whole cube.
Replies have been locked on this page!