Holographic overlay for placing blocks is too blurry/fuzzy.
There was a change for placing blocks where now it is using the ''Projector'' shader or texture. This overlay is very fuzzy with a lot of transparency and lines, making it impossible to see how a block is oriented currently.
This was not a problem in the previous patch, and it has become worse.
The current ''Projector'' Texture overall is too fuzzy to use. It's impossible to see which block is which, which is more ok for projected ships, but very NOT ok for placing single blocks.
Please remove the overlay and keep the block placement somewhat clear. Perhaps with sharp outlines on the hard edges of armor and the hitbox for more complex blocks.