Futher weather development
The new weather feature added to the game in Sparks of the Future update has opened a new plethora of ideas. I do understand that the feature is still "fresh" while I'm writing this and that this suggestion may not be relevant in the nearest future. That having said here it goes.
I do enjoy new weather feature and the challange provided for the player and I think You (KSH) could really "go to town" with this feature. Making it effectively a threat to the player, showing him the true power of elements.
I'd love to see a strong gusts of wind lifting small rovers and ships into the air and violently shaking the big ones. A strom reminescent of the weather on Kamino in Star Wars, where one would think twice before going outside.
An important not is that even though such velocity of wind or endless downpour may not seem "realistic", beacuse we do not encounter it on our planet, we do find them on other planets in the Solar System. However I do not know to what degree would it be possible to implement to the game, as applying external forces to every entity on a planet is asking for much from a game dev standpoint.
On a side note: would it be possible to see rain droplets "hit" the block surface (glass especially)? I'd imagine it would be incredibly immersive seeing and hearing the rain ring, personally I love that sound.