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Frostbite Scenario: Permanent "debugmode" Waypoints Appeared

AdaRynin shared this bug 4 years ago
Not a Bug

I started playing the Frostbite scenario yesterday, and today I continued -- and everything is covered with yellow waypoints. (see screenshots)

  • The names sound like internal names, "spawnpoint hostile" and "mule" and such.
  • They are not listed in my GPS menu.
  • Toggling through Shift+F11, and O, and tab, does not make these waypoints go away.
  • Huge spherical yellow markers cover up turrets.
  • Rainbow-coloured coordinate axes on ladders and everywhere.

In short, I can't see what I am doing.

Is it stuck in some debug mode? How can I get out of it? The last thing I did right before starting Space Engineers was running VisualScripting.bat; I confirmed the content link and didn't do anything more with it though.

I tried quitting SE and quitting VST, and then starting SE again, but the waypoints are still visible.

PS:

Okay, I got rid of the markers!! I had quit VST.bat but it was actually still running, because it was waiting for a dialog. So not a bug - just confusing UX. :-)

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