Damaged/Partial Functionality
Submitted
The idea is that this only comes into play if parts have been damaged a certain amount, Turrets go slow and stutter with their movement and get limited fire arcs, Reactors put out less power and become intermittent and Production blocks slow down or start making "broken parts".
this is one of those ideas that i think should be an optional setting as to increase the difficulty without having to just make things like resources scarce or drones more frequent.
Maybe also have parts, especially older ones, do this rarely while in perfect condition, like they're unreliable, and have the 'glitch' persist until the block in question is turned off and back on again.
Maybe also have parts, especially older ones, do this rarely while in perfect condition, like they're unreliable, and have the 'glitch' persist until the block in question is turned off and back on again.
Based on all the recent posts just getting ignored and getting the classic
"Hi, we are not planning on implementing this feature"
i think its about time to give up and just hope for expanded modding functionality
Based on all the recent posts just getting ignored and getting the classic
"Hi, we are not planning on implementing this feature"
i think its about time to give up and just hope for expanded modding functionality
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