Blueprint Block Count Bug
As there can be seen in the screenshots for some reason the blueprint says the blueprint got over 757k blocks which it clearly don’t have and as there can be seen on the other screenshot the ship only got around 1400 blocks so whenever I try and load the blueprint for use it takes quite a while compared to the other blueprints even just an earlier version of the same blueprint the Mk. 3 loads way faster plus it says it has around 73k which is still wrong but for some reason from Mk. 3 to Mk. 4 alone there is over 10x the amount of blocks and for some reason none of my blueprints not just this ship but any i have made so in this last month or so can be uploaded it says failed to publish
P.S. i have attached a photo of this site where this very text is written and i cant see the text so i had to write it down on another document
I had the same bug. I welded all pprojectors, all survival kits and disabled all and the bug was gone. Attaching the projectors again did not trigger that bug. So it seems to be buggy if there is more than one survival kit.
Btw: Blueprints are in %appdata%/SpaceEngineer/blueprints/local/
I had the same bug. I welded all pprojectors, all survival kits and disabled all and the bug was gone. Attaching the projectors again did not trigger that bug. So it seems to be buggy if there is more than one survival kit.
Btw: Blueprints are in %appdata%/SpaceEngineer/blueprints/local/
Investigating it I found out that it is caused by the projections - remove all projections from the projectors and the bug is gone - enable them and it's there again. So the projections are saved as parts of the ship - thats the problem
Investigating it I found out that it is caused by the projections - remove all projections from the projectors and the bug is gone - enable them and it's there again. So the projections are saved as parts of the ship - thats the problem
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