Block-Based Programming in Programming Block
Submitted
The idea is to have simple still powerful way of programming in Space Engineers by using block based methodology like in "MIT App Inventor" or "Snap1" which will be convenient for players who don't know C++.
Like:
(snip from App Inventor)
Correction: "Snap1"->"Snap!"
Correction: "Snap1"->"Snap!"
I think that something more on the lines of GRAFCET or logic gate based programing would be more realistic... But as long as it includes an in-game tuto Im all for it
I think that something more on the lines of GRAFCET or logic gate based programing would be more realistic... But as long as it includes an in-game tuto Im all for it
Im all for this just so that programmable blocks are accessible to everybody. The key though would be backwards compatibility with all the current scripts... If thats possible then hell yes
Im all for this just so that programmable blocks are accessible to everybody. The key though would be backwards compatibility with all the current scripts... If thats possible then hell yes
If this were to happen then it must be optional. Programmers must still be able to write C# as they do now and the interface you describe should be a UI on top of that.
If this were to happen then it must be optional. Programmers must still be able to write C# as they do now and the interface you describe should be a UI on top of that.
What about the language used for scenarios? It's already in the game engine, and might work.
What about the language used for scenarios? It's already in the game engine, and might work.
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