Bases are to easy to cheese with warheads
In my time during the test I saw that warheads are way to easy to craft and take advantage of for wrecking bases.... 6 explosives is way to cheap to build a large grid weapon so powerful. I'd suggest making the warhead more expensive and requiring a player to have to go to space to get materials to make warheads.... as a matter of fact I saw more warheads being used at the end of the test than any vehicle based weapons. Also, on a side note I never saw missiles used once and I remember uranium being required to craft missiles as ammo which means a weapon that is considerably weaker than a warhead was significantly more difficult to make.
Is there anything that can be done to make warheads more of an endgame weapon and make missiles more available to use even if you are not space bound yet?