Allow Sub-Grid Cockpits to use Gyroscopes - Custom Turrets
Submitted
This would allow us to create our own custom turrets, using rotors and gyroscopes to aim it using our mouse.
This is a perfectly viable thing to do in Space Engineers, especially with the new multiplayer overhaul.
The only issue is that once the turret is attached to a ship via a landing gear, they will get a message telling them that someone else is using the ship and all their input is disabled.
This makes sense to prevent a lot of weird issues from players trying to use the one same grid, but can't we at least allow sub-grid cockpits to use gyroscopes on their grid to allow for this kind of thing?
Alternatively allow the rotor to process mouse X & Y input?
There is a workaround for this you can use currently in game - add a remote control block somewhere on the main grid, and you can use it from the cockpit on the sub grid and control the ship from there.
There is a workaround for this you can use currently in game - add a remote control block somewhere on the main grid, and you can use it from the cockpit on the sub grid and control the ship from there.
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