Advanced settings is cluttered! Needs organising and pruning!
There are hundreds of options in the advanced settings that most people wouldnt touch or cause too much difference in multiplayer experience across servers in a counter intuitive way.
-Spiders, wolves, drones and any other mob, should be placed in one checkbox or be a part of the world safe/difficulty setting.
-Show player names, enable spectator, reset ownership, enable copy paste, delete respawn ship should be made redundant, and have these abilities available to the space master in-game.
-Station related options could be made redundant by adding a station anchor block in-game for a ton of gravity components.
-Welding speed, inventory size etc I think should be standardised for a more consistent experience across multiplayer servers, and to prevent boring experience by having too small inventory or too slow speed that has driven away my friends in the past from this game. This will also allow you to better balance the game and ensure the experience and speed of gameplay is fun and polished.
-Enable economy and bounty contracts really should be one option.
-Thruster damage, sub-grid damage, friendly missile damage are things that create a split in game experience and expectation, a divide on whos ships designs can play on what servers and I personally don't think should be a thing.