Add "Set to" hotbar action for block parameters

Dante Darkstar shared this feedback 4 years ago
Submitted

I feel that this is missing action on hotbar. We have "increase" and "decrease" actions for almost all block parameters, but there is no way to set to a desired value quickly, aside from going to the terminal, finding the block and then changing it.


Since the hotbar action with argument is already in game (programmable block "run" command asks for argument), I don't think it would be hard to allow action to set a parameter (that can be already manipulated with "increase" and "decrease") to a specified value. It can even use normal text argument (like "run") and do nothing if argument can't be parsed and clamp to max/min if it's outside allowed range.


Advantages:


+ ability to quickly and precisely set parameters on blocks via hotbar instead of pressing increase/decrease action set amount of times, that still adds only roughly to what you want


+ enhance timer block usability, because it can set exact values without assuming and/or using stacks of "increase"/"decrease" actions


Disadvantages:


none I can imagine

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