Add a texturing tool or an interior surface. That armor texture everywhere is unbearable.
Submitted
I think one of the weakest points of building in Space Engineers is the fact that no matter what you build, you're generally stuck with that single armor texture almost everywhere.
It's arguably very ugly as an interior surface, prevents good immersion, and makes it more difficult to enjoy the result of the many hours of work we put into building things.
In the last live stream the topic of decorations came up:
I'd argue that an alternative texture (I think smooth, no scratches, no lines) needs to be the very first decorative addition to the game.
Hmm... deformable blocks in this game are made of separate panels on each side, I'm thinking they could make those panels replaceable.
I'm thinking placing armor blocks then grinding off the interior sides and replacing them with interior wall's panels... or maybe even new panels or panels added by mods!
They could also add an empty frame that you can place empty then fill with panels... or leave empty, just structural stuff, would look awesome.
Build components would kinda need to be dynamic and mass too (but dynamic mass is needed for all blocks, there's a suggestion for that around here as well).
And coloring per-side would also be nice as well, it's certainly do-able as I managed to kinda do it in a mod but with the lack of access I couldn't make it reliable.
Not sure what issues would arise in adding this... I guess they'll have to try it to find out. This isn't do-able in a mod to the exact extent, it is with classic blocks and having subparts for each side but that would be quite impactful to performance.
Hmm... deformable blocks in this game are made of separate panels on each side, I'm thinking they could make those panels replaceable.
I'm thinking placing armor blocks then grinding off the interior sides and replacing them with interior wall's panels... or maybe even new panels or panels added by mods!
They could also add an empty frame that you can place empty then fill with panels... or leave empty, just structural stuff, would look awesome.
Build components would kinda need to be dynamic and mass too (but dynamic mass is needed for all blocks, there's a suggestion for that around here as well).
And coloring per-side would also be nice as well, it's certainly do-able as I managed to kinda do it in a mod but with the lack of access I couldn't make it reliable.
Not sure what issues would arise in adding this... I guess they'll have to try it to find out. This isn't do-able in a mod to the exact extent, it is with classic blocks and having subparts for each side but that would be quite impactful to performance.
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