Ability to limit ammunition a turret takes in
I noticed when playing on survival Multiplayer wh 10x inventory a single Missile Turret takes in a baziollion missiles. Most likely more then I have and more then I want to lose in case of a fight when the turret gets destroyed.
My idea is to add some kind of a slider to all turret UIs that allow me to set a limit on how much missiles and ammo containers turrets will take in.
As an wxample: Instead of like 120 Missiles I maybe just want to have about 12 Missiles per turret. And instead of 120 Nato Ammo Containers I want to have just about 10 or 20 Per turret. So the losses of ammunition are not that harmful.
At the moment I am solving this issue via Programmable Blocks which are disabled on most servers.