A way to find other players or grids in the vastness of Space
Now that multiplayer is finally working as intended I think there will be a lot of need for some way of finding and "interacting" (in a PVP way in most cases) with other players.
As the game world is very large, being together with other people in a server won't matter if you don't have a way to know where they are and the whole experience will reduce itself to a single player or small group of friends experience (which can be achieved without a dedicated server) with the addition of being able to chat with other guys you'll never meet. That's pretty reductive for the game SE is starting to become.
Right now on mp tests and since mp launch, people who want some pvp have to join other factions in some sneaky way, grab base coordinates and then plan an attack, or maybe look on discord or forums for any screenshot or pasted coordinate that could hint to where other players are building. That's kinda lame and also very "unimmersive" imho.
So I would like, if possible, some balanced (as in VEEERY expensive and limited in its use) way to be able to detect other characters or grids whereabouts.
It would also be nice for it to work better in space than on planets (lots of "interference" on the ground compared to space) as it would push people towards planets even after leaving one just to have a lower chance of being detected.
Hope Keen considers this.
Thanks and feel free to add any reasonable detail you think could help this idea!
P.S.: This is a copy of this (https://support.keenswh.com/spaceengineers/multiplayer/topic/a-way-to-find-other-players-or-grids-in-the-vastness-of-space) but I re-posted it here cause I think it influences gameplay not only on the multiplayer side of things.
Please feel free to remove the old one as I don't seem to be able to do so (or move the old one to the general section and delete this one).