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A major planet overhaul with aerodynamic effects
Declined
It would be really nice to finally have atmospheric effects that would make real planes and weather, wind and (with an option to disable them) storms.
Would be nice to see built into the game but i doubt it will ever happen.
For now though i like using this on my server
https://steamcommunity.com/sharedfiles/filedetails/?id=571920453
This also has a setting for simulating wind, which works decently.
I also use thermal mechanics
https://steamcommunity.com/sharedfiles/filedetails/?id=1425468243
They dont interact and use seperate heat systems but the aerodynamics drag causes you to use more power on planets at greater speeds, which = more heat from thrusters and reactors to make a difference between in atmospere and out of atmosphere travel.
I really would like to see different areas of the planets to be hotter or colder even just the 4 different biome temperatures. Ie the poles coldest, tundra still cold, forest/grasslands moderate temperatures and then the desert ver hot.
Making it more important to know where you are on the planet. As of right now in vanilla planets are just a big colorful asteroid.
Would be nice to see built into the game but i doubt it will ever happen.
For now though i like using this on my server
https://steamcommunity.com/sharedfiles/filedetails/?id=571920453
This also has a setting for simulating wind, which works decently.
I also use thermal mechanics
https://steamcommunity.com/sharedfiles/filedetails/?id=1425468243
They dont interact and use seperate heat systems but the aerodynamics drag causes you to use more power on planets at greater speeds, which = more heat from thrusters and reactors to make a difference between in atmospere and out of atmosphere travel.
I really would like to see different areas of the planets to be hotter or colder even just the 4 different biome temperatures. Ie the poles coldest, tundra still cold, forest/grasslands moderate temperatures and then the desert ver hot.
Making it more important to know where you are on the planet. As of right now in vanilla planets are just a big colorful asteroid.
Would be nice to see built into the game but i doubt it will ever happen.
For now though i like using this on my server
https://steamcommunity.com/sharedfiles/filedetails/?id=571920453
This also has a setting for simulating wind, which works decently.
I also use thermal mechanics
https://steamcommunity.com/sharedfiles/filedetails/?id=1425468243
They dont interact and use seperate heat systems but the aerodynamics drag causes you to use more power on planets at greater speeds, which = more heat from thrusters and reactors to make a difference between in atmospere and out of atmosphere travel.
I really would like to see different areas of the planets to be hotter or colder even just the 4 different biome temperatures. Ie the poles coldest, tundra still cold, forest/grasslands moderate temperatures and then the desert ver hot.
Making it more important to know where you are on the planet. As of right now in vanilla planets are just a big colorful asteroid.
Would be nice to see built into the game but i doubt it will ever happen.
For now though i like using this on my server
https://steamcommunity.com/sharedfiles/filedetails/?id=571920453
This also has a setting for simulating wind, which works decently.
I also use thermal mechanics
https://steamcommunity.com/sharedfiles/filedetails/?id=1425468243
They dont interact and use seperate heat systems but the aerodynamics drag causes you to use more power on planets at greater speeds, which = more heat from thrusters and reactors to make a difference between in atmospere and out of atmosphere travel.
I really would like to see different areas of the planets to be hotter or colder even just the 4 different biome temperatures. Ie the poles coldest, tundra still cold, forest/grasslands moderate temperatures and then the desert ver hot.
Making it more important to know where you are on the planet. As of right now in vanilla planets are just a big colorful asteroid.
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