Neutral reputation and NPC's still attack.
Submitted
I have modded NPC's installed (Orks, Corrupted, Icore, etc..). Normally these factions are hostile and I proposed peace and they became Neutral (White text). But when they find my character/antenna signal they still approach and open fire. Anything but their rotatable turrets don't aim/fire, but mounted static ones do. Maybe their detectors conditions don't change with the rep system and still consider players hostile?
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