UNKN - Signals spamming. We need an way to stop them to spawn.

Eric shared this feedback 11 hours ago
Not Enough Votes

UNKN spawns (logistic outpost, wreck) are spamming the map.

I'm lloking for the way to ban them all together !


Thank you

Replies (2)

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You can disable them by unchecking the Enable Planetary Encounters toggle in the world settings.

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But you might be interested to know why you get spammed in the first place and what you can do to stop it without making your game deserted.

I presume you are playing on a modded planet. The way the game works, unfortunately, is that vanilla planetary encounters have a whitelist where they can spawn. The damaged antenna and logi post are the only ones that can spawn anywhere, in other words, the only ones that can spawn on modded planets. Since these are the only planetary encounters that can spawn, all planetary encounters become them. Normally they would be much rarer since there are 10+ different encounters that can spawn on vanilla planets.

So what can you do if you want encounters, just not only that two? There is a mod framework called Modular Encounter Systems. Onto it, various fan-made encounter mods are built. I'm not gonna lie, configuring MES and its child mods to give you just the right amount of encounters can be a pain in the ass, but if you play on modded planets, it is the way to go if you want more than just logi posts and damaged antennas.

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Everything is already disabled. This is why I'm posting this.

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