NPC missiles spawning way too close to the player

_ _ _ shared this feedback 20 days ago
Not Enough Votes

when an NPC spawns missiles to kill you, they should start more than just under 500m away. That leaves you no room to run away or even dodge, and the problem is even worse on servers where they are not rendered immediately

Replies (1)

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1

Absolutely agreed, Factorum Warships and High-Profiles spawning missiles in the player's face is obnoxious BS, literal cheating even in single player. Even worse when it is not your face the missile spawns in but your arse. I'd add to this suggestion that not only the missiles should not spawn near the player, but they should also only spawn between the player and the summoning antenna.

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It would make the most sense if they spawned more than 2.5km away, from any direction. This way it would appear like they actually came from somewhere else and not just magickally puffed into existence from thin air

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