Merge blocks not merging correctly

The Trinity project shared this bug 4 hours ago
Submitted

As of the recent update merge blocks will not attach correctly when the merge block is attached to a sub grid and welded when the grid is at speed.

This mainly impacts missile launching systems as if a reprint system is added the merge blocks will not attach if the grid has any form of speed, the main issue with this is this bug can quickly crash servers as they can be maliciously used to "nuke them " by spawning hundreds of merge blocks in the world, it also can break a lot of players grids by clanging them out.

I have attached a file with the possible out come of this bug


5ecda056f65b17d3ab82e1600b83230a

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