Faktion and unwanted PvP on Servers
                
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            A problem that has arisen on our server.
When player factions make peace by selecting 'accept peace,' they are ONLY neutral. However, due to the new NPCs, it is necessary to also attack neutral targets. This can inevitably lead to unwanted PvP among the players.
Hence, the idea is to immediately set allied player factions to 501 points, so that they are no longer unintentionally attacked by turrets set to 'neutral targets'.
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