Rover/tank AI block

Riley Graham shared this feedback 21 days ago
Considered (Not Planned)

So we have a task block, a flight block, and attack and defense, and record block, but there's no AI block for ground vehicles. I know that It would likely be much more difficult to make a vehicle AI block then the flight AI block, but there are vehicles that drive around in some of the maps or missions and I just wanted to know if this was something you were planning on making, working on making, or will not make due to some issue that came up during testing.


I was recently starting a survival on the moon game, and i like automating different tasks and making drones to defend my base as well as transport materials, however since there is no atmosphere on the moon i cant use atmospheric thrusters, hydrogen thrusters require a way to keep there tank full, and ion thrusters require platinum so i cant build drones tell much later, I wanted to build tanks rovers and things like that to patrol my base, move and protect resources and assist in attacking AI bases, however I then learned that there is no AI blocks for ground vehicles which was disappointing, I feel having AI vehicle blocks would be a great addition and would provide an AI block for every grid you could build and could help create ground battles that don't require a group of people to pull off

Thank you

Survivor

Replies (1)

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Completely agree.

Even if the AI was very stupid, driving straight for the waypoints (ignoring the position of the waypoint along the axis of gravity entirely) it would be very useful for automated delivery systems on planets that don't use a lot of expensive components and power to work (or I guess extra "muscle" for ground combat if the vehicle was set to follow your main vehicle's beacom). Yes, if it was simple, it would probably crash sometimes if the route wasn't through flat or otherwise easy terrain, but it would be still a great thing to have. The only issue I can see is turning, as unlike flying craft, it cannot turn on spot, which potentially could lead behicle to circle the target waypoint unable to ever reach it because it's inside it's turning radius at the moment, but I guess checking if all your trucks are running right once in a while is a small price to pay.

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